MACRO Todos os Monumentos
Offline 170.84.38.137:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MACRO Todos os Monumentos rank against other Rust servers?
By player hours over the last seven days, MACRO Todos os Monumentos places at #14,547, within the top 61% of ranked servers.
How busy is MACRO Todos os Monumentos?
At this count MACRO Todos os Monumentos is offline, with its last sighting 31 days 2 hours ago.
Lists and tags
What do the server tags on MACRO Todos os Monumentos mean?
These are the tags MACRO Todos os Monumentos publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MACRO Todos os Monumentos?
On Rust Population, MACRO Todos os Monumentos is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on MACRO Todos os Monumentos?
Its rhythm cannot be told yet: too few of MACRO Todos os Monumentos's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 32 days 23 hours ago the current world was made.
Settings
Which map does MACRO Todos os Monumentos run?
MACRO Todos os Monumentos uses a map the game generates: procedural.
What are the rules and settings on MACRO Todos os Monumentos?
No gather rate appears in the name of MACRO Todos os Monumentos. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat off: VAC.
Server details
Which version of Rust does MACRO Todos os Monumentos run?
The setup is Rust network protocol 2633 and build 163207 on Windows for MACRO Todos os Monumentos. Your game needs the same protocol to join; Steam takes care of updating it.
Is MACRO Todos os Monumentos online, and how reliable is it?
Offline at the moment, MACRO Todos os Monumentos was last seen 31 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 28 September 2026.
Where is MACRO Todos os Monumentos located?
A region is not published by MACRO Todos os Monumentos. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 170.84.38.137:28015.
Getting in
How do I join MACRO Todos os Monumentos?
Open the console with F1 in Rust and enter client.connect 170.84.38.137:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.