Rust PopulationField survey · Rust servers
Observing 69,100 players 11,795 servers 3,591 with someone on 187 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 5,806habitat unknownfirst seen 18 Sep 2026

10/22 Vengeance | Solo/Duo/Trio | NoDecay

Online 172.240.15.67:25615 checked 12m ago

oxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,806
top 26%
Last wipe
6d ago
no schedule published
Next wipe
14h
Fri 30 Oct, 03:49 UTC
Obs. 1 · sightings

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 03:49 UTC, in 14h. Every Friday at 03:49 UTC · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

14h
Fri 30 Oct, 03:49 UTC
7d 6h
Thu 5 Nov, 19:00 UTC
FW
7d 14h
Fri 6 Nov, 03:49 UTC
14d 14h
Fri 13 Nov, 03:49 UTC
21d 14h
Fri 20 Nov, 03:49 UTC
28d 14h
Fri 27 Nov, 03:49 UTC
35d 6h
Thu 3 Dec, 19:00 UTC
FW
35d 14h
Fri 4 Dec, 03:49 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:49 UTC6d ago 1 – running 0
Fri 9 Oct, 03:01 UTC20d ago 2 halved by day 11 14 days 1
Fri 2 Oct, 03:42 UTC27d ago 2 held half 7 days 0
Fri 25 Sep, 02:35 UTC34d ago 2 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does 10/22 Vengeance | Solo/Duo/Trio | NoDecay rank against other Rust servers?

By player hours over the last seven days, 10/22 Vengeance | Solo/Duo/Trio | NoDecay places at #5,806, within the top 26% of ranked servers.

How busy is 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The count reads 0 players on 10/22 Vengeance | Solo/Duo/Trio | NoDecay, which has 50 slots. We counted an average of 0 players in the past week, with 2 at the busiest. Look at the last 48 hours and 01:00 UTC stands out: it averaged 2 players.

Tags

What do the server tags on 10/22 Vengeance | Solo/Duo/Trio | NoDecay mean?

What the game's server browser reads from 10/22 Vengeance | Solo/Duo/Trio | NoDecay is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

On Rust Population, 10/22 Vengeance | Solo/Duo/Trio | NoDecay is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 33% of its recent wipes. In those that did not hold, the fall below half came by day 8.5.

What is the wipe schedule on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

Counted by rhythm, 10/22 Vengeance | Solo/Duo/Trio | NoDecay wipes every Friday at 03:49 UTC. On Friday 30 October at 03:49 UTC its next wipe is due. 6 days 9 hours ago the current world was made.

Map and rules

Which map does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run?

The map on 10/22 Vengeance | Solo/Duo/Trio | NoDecay is procedural, made by the game at size 6,000 from seed 4636. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The name tells you nothing about gather rates: 10/22 Vengeance | Solo/Duo/Trio | NoDecay states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run?

On Linux, 10/22 Vengeance | Solo/Duo/Trio | NoDecay runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does 10/22 Vengeance | Solo/Duo/Trio | NoDecay run smoothly?

It ran at 112 server fps on average over the last 48 hours, and never went below 78. Up to 200,879 entities were present, counting buildings, deployables and everything else. Up to 5,411 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is 10/22 Vengeance | Solo/Duo/Trio | NoDecay online, and how reliable is it?

You will find 10/22 Vengeance | Solo/Duo/Trio | NoDecay online now. About 4 days 10 hours ago, it restarted, according to its uptime. Over the last 7 full days, 161 of 168 hours were online, or 96%. The first sighting by Rust Population was on 18 September 2026.

Where is 10/22 Vengeance | Solo/Duo/Trio | NoDecay located?

No region is published by 10/22 Vengeance | Solo/Duo/Trio | NoDecay. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 172.240.15.67:25615.

Getting in

How do I join 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

Either enter client.connect 172.240.15.67:25615 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.