Rust PopulationField survey · Rust servers
Observing 56,361 players 11,721 servers 3,397 with someone on 136 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,894habitat unknownfirst seen 13 Sep 2026

Darkstar 5X Experimental

Online 172.240.229.71:28065 checked 7m ago

5x monthly wipes moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#13,894
top 63%
Last wipe
26d ago
monthly schedule
Next wipe
8d 19h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

8d 19h
Thu 5 Nov, 19:00 UTC
FW
36d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:30 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Darkstar 5X Experimental rank against other Rust servers?

The last seven days of player hours place Darkstar 5X Experimental at #13,894, within the top 63% of all ranked servers.

How busy is Darkstar 5X Experimental?

Darkstar 5X Experimental holds 0 players at the moment, out of 50 slots. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Darkstar 5X Experimental mean?

The game's server browser reads the tags Darkstar 5X Experimental publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Darkstar 5X Experimental?

These Rust Population lists include Darkstar 5X Experimental: 5x Rust server population and Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x and it will show up.

Wipe notes

What does wipe day look like on Darkstar 5X Experimental?

The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Darkstar 5X Experimental?

Once a month Darkstar 5X Experimental wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does Darkstar 5X Experimental run?

Darkstar 5X Experimental uses a map the game generates, procedural, at size 3,500 with seed 1162579596. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Darkstar 5X Experimental?

Darkstar 5X Experimental advertises a 5x gather rate in its title. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Darkstar 5X Experimental run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Darkstar 5X Experimental. Your game needs the same protocol to join; Steam takes care of updating it.

Does Darkstar 5X Experimental run smoothly?

It ran at 118 server fps on average over the last 48 hours, and never went below 87. Entities peaked at 72,774, including buildings, deployables and everything else. The highest memory usage was 2,322 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Darkstar 5X Experimental online, and how reliable is it?

Right now, Darkstar 5X Experimental is online. The uptime it reports suggests a restart roughly 11 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Darkstar 5X Experimental located?

Nothing published by Darkstar 5X Experimental states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 172.240.229.71:28065.

How to join

How do I join Darkstar 5X Experimental?

Open the console with F1 in Rust and enter client.connect 172.240.229.71:28065. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.