Rust PopulationField survey · Rust servers
Observing 103,347 players 11,869 servers 3,962 with someone on 552 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,323habitat unknownfirst seen 4 Oct 2026

RT 66

Offline 172.240.236.238:29725 checked 7d ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,323
top 69%
Last wipe
14d ago
monthly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

6d 23h
Thu 5 Nov, 19:00 UTC
FW
34d 23h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Wed 14 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:01 UTC14d ago 1 – running 0
Sun 4 Oct, 01:24 UTC25d ago 2 held half 10.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does RT 66 rank against other Rust servers?

The last seven days of player hours place RT 66 at #15,323, within the top 69% of all ranked servers.

How busy is RT 66?

At this count RT 66 is offline, with its last sighting 7 days 8 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on RT 66 mean?

These are the tags RT 66 publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The server has 75 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include RT 66?

RT 66 appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe notes

What does wipe day look like on RT 66?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 11 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on RT 66?

RT 66 wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 14 days 23 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does RT 66 run?

RT 66 uses a map the game generates, procedural, at size 3,000 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on RT 66?

No gather rate appears in the name of RT 66. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The server describes itself as vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does RT 66 run?

Rust network protocol 2634 and build 167781 on Linux is what RT 66 uses. Steam updates your game automatically, but you need the same protocol to join.

Is RT 66 online, and how reliable is it?

Offline at the moment, RT 66 was last seen 7 days 8 hours ago. It was up 7% of the time over the last 7 full days, 12 out of 168 hours. On 4 October 2026, Rust Population saw it for the first time.

Where is RT 66 located?

Nothing published by RT 66 states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 172.240.236.238:29725.

Getting in

How do I join RT 66?

Either enter client.connect 172.240.236.238:29725 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp75
Max players The server has 75 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.