Rust PopulationField survey · Rust servers
Observing 43,056 players 11,700 servers 3,055 with someone on 102 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,958habitat unknownfirst seen 2 Oct 2026

#1 Sky 4 Rain 4Netplayers

Offline 172.240.80.138:21700 checked 26d ago

Measurements

Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,958
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does #1 Sky 4 Rain 4Netplayers rank against other Rust servers?

Over the past week it ranks #15,958 for player hours, which puts #1 Sky 4 Rain 4Netplayers in the top 70% of all ranked servers.

How busy is #1 Sky 4 Rain 4Netplayers?

At this count #1 Sky 4 Rain 4Netplayers is offline, with its last sighting 26 days 1 hours ago.

Tags

What do the server tags on #1 Sky 4 Rain 4Netplayers mean?

What the game's server browser reads from #1 Sky 4 Rain 4Netplayers is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp16 (Max players): You can join up to 16 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include #1 Sky 4 Rain 4Netplayers?

On Rust Population, #1 Sky 4 Rain 4Netplayers is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe schedule

What is the wipe schedule on #1 Sky 4 Rain 4Netplayers?

The record holds too few of #1 Sky 4 Rain 4Netplayers's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 26 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does #1 Sky 4 Rain 4Netplayers run?

#1 Sky 4 Rain 4Netplayers uses a map the game generates, procedural, at size 4,000 with seed 1234567890. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on #1 Sky 4 Rain 4Netplayers?

The name tells you nothing about gather rates: #1 Sky 4 Rain 4Netplayers states none. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does #1 Sky 4 Rain 4Netplayers run?

The setup is Rust network protocol 2634 and build 166652 on Linux for #1 Sky 4 Rain 4Netplayers. Steam updates your game automatically, but you need the same protocol to join.

Is #1 Sky 4 Rain 4Netplayers online, and how reliable is it?

Currently offline, #1 Sky 4 Rain 4Netplayers was last seen 26 days 1 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 2 October 2026.

Where is #1 Sky 4 Rain 4Netplayers located?

No region is published by #1 Sky 4 Rain 4Netplayers. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 172.240.80.138:21700.

Getting in

How do I join #1 Sky 4 Rain 4Netplayers?

To connect directly, open Rust's console with F1 and type client.connect 172.240.80.138:21700; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp16
Max players You can join up to 16 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.