NTC
Offline 172.240.87.25:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:34 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does NTC rank against other Rust servers?
Over the past week it ranks #15,420 for player hours, which puts NTC in the top 69% of all ranked servers.
How busy is NTC?
We have no live count for NTC right now. It was last seen 5 days 16 hours ago. Counted over seven days: an average of 0 players.
Tags
What do the server tags on NTC mean?
These are the tags NTC publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): You can join up to 75 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NTC?
On Rust Population, NTC is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What does wipe day look like on NTC?
The busiest point of its recent wipes averaged 2 players. Peak came 20 hours into the latest wipe.
What is the wipe schedule on NTC?
Its rhythm cannot be told yet: too few of NTC's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 23 days 21 hours ago, that is how long the current world has stood.
Settings
Which map does NTC run?
The map on NTC is procedural, made by the game at size 3,000 from seed 50000. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on NTC?
The name tells you nothing about gather rates: NTC states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does NTC run?
On Linux, NTC runs Rust network protocol 2634 and build 167231. Your game needs the same protocol to join; Steam takes care of updating it.
Is NTC online, and how reliable is it?
Offline at the moment, NTC was last seen 5 days 16 hours ago. It was up 21% of the time over the last 7 full days, 36 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is NTC located?
Nothing published by NTC states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 172.240.87.25:28015 is where it lives.
How to join
How do I join NTC?
Open the console with F1 in Rust and enter client.connect 172.240.87.25:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.