Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 160 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,262habitat unknownfirst seen 13 Sep 2026

Eddies Rust Server 11

Online 172.245.215.234:19280 checked 23m ago

monthly wipes vanillamoddedoxide

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
124d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Eddies Rust Server 11 rank against other Rust servers?

The last seven days of player hours place Eddies Rust Server 11 at #15,262, within the top 69% of all ranked servers.

How busy is Eddies Rust Server 11?

The count reads 0 players on Eddies Rust Server 11, which has 100 slots. A seven-day average of 0 players was counted here.

Lists and tags

What do the server tags on Eddies Rust Server 11 mean?

What the game's server browser reads from Eddies Rust Server 11 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2627 (Protocol): Your game needs the same version, protocol 2627, to join; cs154033 (Build): The game build is 154033; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Eddies Rust Server 11?

These Rust Population lists include Eddies Rust Server 11: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What is the wipe schedule on Eddies Rust Server 11?

An estimate from the force wipe gives Eddies Rust Server 11's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 124 days 21 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does Eddies Rust Server 11 run?

The map on Eddies Rust Server 11 is procedural, made by the game at size 3,800 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on Eddies Rust Server 11?

No gather rate appears in the name of Eddies Rust Server 11. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Eddies Rust Server 11 run?

The setup is Rust network protocol 2627 and build 154033 on Linux for Eddies Rust Server 11. Steam updates your game automatically, but you need the same protocol to join.

Does Eddies Rust Server 11 run smoothly?

In the last 48 hours, it averaged 40 server fps, with a low of 27. The entity count reached 84,121: buildings, deployables and all other objects. The highest memory usage was 4,719 MB. Players feel lag when fps is low and the entity count climbs.

Is Eddies Rust Server 11 online, and how reliable is it?

Eddies Rust Server 11 is up and running at the moment. Judging by the uptime it reports, the last restart was about 10 days 13 hours ago. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 13 September 2026, Rust Population saw it for the first time.

Where is Eddies Rust Server 11 located?

No region is published by Eddies Rust Server 11. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 172.245.215.234:19280.

Getting in

How do I join Eddies Rust Server 11?

Either enter client.connect 172.245.215.234:19280 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2627,^m,^v,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players You can join up to 100 slots.
ts8
Group limit 8 per team is the default limit.
v2627
Protocol Your game needs the same version, protocol 2627, to join.
cs154033
Build The game build is 154033.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.