RedTeam
Offline 172.255.12.171:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 20:42 UTC40d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RedTeam rank against other Rust servers?
Over the past week it ranks #15,490 for player hours, which puts RedTeam in the top 69% of all ranked servers.
How busy is RedTeam?
RedTeam is offline at this count; we last saw it 39 days 20 hours ago.
Lists and tags
What do the server tags on RedTeam mean?
These are the tags RedTeam publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; sc1 (Custom tag): This tag falls outside Rust's standard set; the owner or a plugin set it. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RedTeam?
RedTeam appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RedTeam?
Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 20 hours into the latest wipe.
What is the wipe schedule on RedTeam?
The record holds too few of RedTeam's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 40 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does RedTeam run?
A procedural map of size 4,500 from seed 50000, generated by the game, is in use on RedTeam. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on RedTeam?
No gather rate appears in the name of RedTeam. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does RedTeam run?
On Linux, RedTeam runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.
Is RedTeam online, and how reliable is it?
We last saw RedTeam 39 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 18 September 2026, Rust Population saw it for the first time.
Where is RedTeam located?
No region is published by RedTeam. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 172.255.12.171:28015.
Getting in
How do I join RedTeam?
Open the console with F1 in Rust and enter client.connect 172.255.12.171:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.