Hypersserver
Offline 172.56.120.212:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:54 UTC17d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Hypersserver rank against other Rust servers?
By player hours over the last seven days, Hypersserver places at #15,479, within the top 71% of ranked servers.
How busy is Hypersserver?
We have no live count for Hypersserver right now. It was last seen 16 days 20 hours ago.
Lists and tags
What do the server tags on Hypersserver mean?
What the game's server browser reads from Hypersserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Hypersserver?
On Rust Population, Hypersserver is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on Hypersserver?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Hypersserver?
Too few wipes are on record for Hypersserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 22 hours ago.
Map and rules
Which map does Hypersserver run?
The map on Hypersserver is procedural, made by the game.
What are the rules and settings on Hypersserver?
Nothing in Hypersserver's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Hypersserver run?
On Windows, Hypersserver runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but you need the same protocol to join.
Is Hypersserver online, and how reliable is it?
We last saw Hypersserver 16 days 20 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is Hypersserver located?
No region is published by Hypersserver. The location a server claims is what Rust Population shows, not the place where the machine stands. 172.56.120.212:28015 is where it lives.
Getting in
How do I join Hypersserver?
Either enter client.connect 172.56.120.212:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.