Code Fast
Offline 172.58.250.34:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 03:11 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Code Fast rank against other Rust servers?
By player hours over the last seven days, Code Fast places at #7,208, within the top 32% of ranked servers.
How busy is Code Fast?
Code Fast is offline at this count; we last saw it 4 days 5 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on Code Fast mean?
What the game's server browser reads from Code Fast is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Code Fast?
Code Fast appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Code Fast?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Code Fast?
Its rhythm cannot be told yet: too few of Code Fast's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 4 days 20 hours ago the current world was made.
Settings
Which map does Code Fast run?
Code Fast uses a map the game generates: procedural.
What are the rules and settings on Code Fast?
No gather rate appears in the name of Code Fast. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Code Fast run?
Rust network protocol 2635 and build 168909 on Windows is what Code Fast uses. The protocol must match for you to join, and Steam updates it for you.
Is Code Fast online, and how reliable is it?
Offline at the moment, Code Fast was last seen 4 days 5 hours ago. It was up 6% of the time over the last 4 full days, 6 out of 96 hours. The first sighting by Rust Population was on 23 October 2026.
Where is Code Fast located?
No region is published by Code Fast. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 172.58.250.34:28015.
How to join
How do I join Code Fast?
Open the console with F1 in Rust and enter client.connect 172.58.250.34:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.