GoldyShire
Offline 172.59.218.223:28015 checked 6d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GoldyShire rank against other Rust servers?
Over the past week it ranks #15,339 for player hours, which puts GoldyShire in the top 69% of all ranked servers.
How busy is GoldyShire?
At this count GoldyShire is offline, with its last sighting 6 days 10 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on GoldyShire mean?
The game's server browser reads the tags GoldyShire publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include GoldyShire?
GoldyShire appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on GoldyShire?
Its rhythm cannot be told yet: too few of GoldyShire's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 6 days 12 hours ago, that is how long the current world has stood.
Map and rules
Which map does GoldyShire run?
The map on GoldyShire is procedural, made by the game.
What are the rules and settings on GoldyShire?
Nothing in GoldyShire's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does GoldyShire run?
Rust network protocol 2635 and build 168909 on Windows is what GoldyShire uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is GoldyShire online, and how reliable is it?
We last saw GoldyShire 6 days 10 hours ago, and it is offline now. Over the last 6 full days, 0 of 144 hours were online, or 0%. It was first seen by Rust Population on 22 October 2026.
Where is GoldyShire located?
Nothing published by GoldyShire states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 172.59.218.223:28015 is where it lives.
How to join
How do I join GoldyShire?
Open the console with F1 in Rust and enter client.connect 172.59.218.223:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.