Devlin's Rust Server
Offline 172.59.69.166:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 22:34 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Devlin's Rust Server rank against other Rust servers?
The last seven days of player hours place Devlin's Rust Server at #9,397, within the top 42% of all ranked servers.
How busy is Devlin's Rust Server?
We have no live count for Devlin's Rust Server right now. It was last seen 43 hours ago. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Devlin's Rust Server mean?
What the game's server browser reads from Devlin's Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Devlin's Rust Server?
These Rust Population lists include Devlin's Rust Server: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on Devlin's Rust Server?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Devlin's Rust Server?
Too few wipes are on record for Devlin's Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 6 days 18 hours ago.
Settings
Which map does Devlin's Rust Server run?
A procedural map, generated by the game, is in use on Devlin's Rust Server.
What are the rules and settings on Devlin's Rust Server?
Nothing in Devlin's Rust Server's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Devlin's Rust Server run?
Rust network protocol 2635 and build 168909 on Windows is what Devlin's Rust Server uses. The protocol must match for you to join, and Steam updates it for you.
Is Devlin's Rust Server online, and how reliable is it?
We last saw Devlin's Rust Server 43 hours ago, and it is offline now. Over the last 6 full days, 6 of 144 hours were online, or 4%. It was first seen by Rust Population on 21 October 2026.
Where is Devlin's Rust Server located?
A region is not published by Devlin's Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 172.59.69.166:28015.
Getting in
How do I join Devlin's Rust Server?
Either enter client.connect 172.59.69.166:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.