Devlin's Rust Server
Offline 172.59.70.208:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Devlin's Rust Server rank against other Rust servers?
The last seven days of player hours place Devlin's Rust Server at #15,149, within the top – of all ranked servers.
How busy is Devlin's Rust Server?
Devlin's Rust Server is offline at this count; we last saw it 45 days 6 hours ago.
Tags
What do the server tags on Devlin's Rust Server mean?
The game's server browser reads the tags Devlin's Rust Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Your game needs the same version, protocol 2632, to join; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Devlin's Rust Server?
On Rust Population, Devlin's Rust Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Devlin's Rust Server?
The record holds too few of Devlin's Rust Server's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 75 days 1 hours ago the current world was made.
Map and rules
Which map does Devlin's Rust Server run?
The map on Devlin's Rust Server is procedural, made by the game.
What are the rules and settings on Devlin's Rust Server?
Nothing in Devlin's Rust Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Devlin's Rust Server run?
On Windows, Devlin's Rust Server runs Rust network protocol 2632 and build 161125. Your game needs the same protocol to join; Steam takes care of updating it.
Is Devlin's Rust Server online, and how reliable is it?
Currently offline, Devlin's Rust Server was last seen 45 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is Devlin's Rust Server located?
No region is published by Devlin's Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. 172.59.70.208:28015 is where it lives.
How to join
How do I join Devlin's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 172.59.70.208:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.