Rusty Trombone | No Decay
Online 172.81.129.106:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:19 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 04:31 UTC27d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusty Trombone | No Decay rank against other Rust servers?
The last seven days of player hours place Rusty Trombone | No Decay at #15,019, within the top 67% of all ranked servers.
How busy is Rusty Trombone | No Decay?
Of its 40 slots, Rusty Trombone | No Decay is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Rusty Trombone | No Decay mean?
The game's server browser reads the tags Rusty Trombone | No Decay publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusty Trombone | No Decay?
Rusty Trombone | No Decay appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Rusty Trombone | No Decay?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rusty Trombone | No Decay?
Too few wipes are on record for Rusty Trombone | No Decay to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 26 days 8 hours ago.
Settings
Which map does Rusty Trombone | No Decay run?
The map on Rusty Trombone | No Decay is procedural, made by the game at size 4,000 from seed 1731619516. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Rusty Trombone | No Decay?
The name tells you nothing about gather rates: Rusty Trombone | No Decay states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Rusty Trombone | No Decay run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Rusty Trombone | No Decay. Steam updates your game automatically, but you need the same protocol to join.
Does Rusty Trombone | No Decay run smoothly?
It ran at 211 server fps on average over the last 48 hours, and never went below 194. The entity count reached 92,364: buildings, deployables and all other objects. Up to 3,504 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Rusty Trombone | No Decay online, and how reliable is it?
Rusty Trombone | No Decay is up and running at the moment. About 6 days 8 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is Rusty Trombone | No Decay located?
No region is published by Rusty Trombone | No Decay. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 172.81.129.106:28015.
How to join
How do I join Rusty Trombone | No Decay?
Open the console with F1 in Rust and enter client.connect 172.81.129.106:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.