Rust PopulationField survey · Rust servers
Observing 41,011 players 11,701 servers 3,012 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 5,363habitat unknownfirst seen 13 Sep 2026

The Rust Experiment

Online 173.170.243.109:28015 checked 6m ago

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,363
top 24%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:49 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does The Rust Experiment rank against other Rust servers?

Over the past week it ranks #5,363 for player hours, which puts The Rust Experiment in the top 24% of all ranked servers.

How busy is The Rust Experiment?

Of its 50 slots, The Rust Experiment is using 0 right now. We counted an average of 0 players in the past week, with 2 at the busiest. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on The Rust Experiment mean?

What the game's server browser reads from The Rust Experiment is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include The Rust Experiment?

The Rust Experiment appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on The Rust Experiment?

Averaged over recent wipes, 2 players were counted at the busiest point. 26 hours after the latest wipe the crowd peaked.

What is the wipe schedule on The Rust Experiment?

The record holds too few of The Rust Experiment's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days ago the current world was made.

Settings

Which map does The Rust Experiment run?

The map on The Rust Experiment is procedural, made by the game at size 3,500 from seed 609568408. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on The Rust Experiment?

Nothing in The Rust Experiment's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does The Rust Experiment run?

Rust network protocol 2635 and build 168909 on Windows is what The Rust Experiment uses. Your game needs the same protocol to join; Steam takes care of updating it.

Does The Rust Experiment run smoothly?

In the last 48 hours, it averaged 30 server fps, with a low of 30. The entity count reached 66,336: buildings, deployables and all other objects. The highest memory usage was 1,991 MB. What players experience as lag comes from low fps and a rising entity count.

Is The Rust Experiment online, and how reliable is it?

The Rust Experiment is up and running at the moment. Judging by the uptime it reports, the last restart was about 7 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is The Rust Experiment located?

No region is published by The Rust Experiment. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 173.170.243.109:28015.

How to join

How do I join The Rust Experiment?

Open the console with F1 in Rust and enter client.connect 173.170.243.109:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.