A Rust Test Server
Offline 173.240.151.93:9185 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does A Rust Test Server rank against other Rust servers?
By player hours over the last seven days, A Rust Test Server places at #15,106, within the top 70% of ranked servers.
How busy is A Rust Test Server?
At this count A Rust Test Server is offline, with its last sighting 13 days 20 hours ago.
Lists and tags
What do the server tags on A Rust Test Server mean?
These are the tags A Rust Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include A Rust Test Server?
On Rust Population, A Rust Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on A Rust Test Server?
An estimate from the force wipe gives A Rust Test Server's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 14 days 1 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does A Rust Test Server run?
A Rust Test Server uses a map the game generates, procedural, at size 4,096 with seed 1. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is SOLO/DUO/TRIO.
What are the rules and settings on A Rust Test Server?
Nothing in A Rust Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does A Rust Test Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Test Server uses. The protocol must match for you to join, and Steam updates it for you.
Is A Rust Test Server online, and how reliable is it?
We last saw A Rust Test Server 13 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is A Rust Test Server located?
No region is published by A Rust Test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 173.240.151.93:9185.
Getting in
How do I join A Rust Test Server?
Either enter client.connect 173.240.151.93:9185 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.