CYBERLAND: NO BP wipe
Online 173.240.156.115:26980 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:38 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CYBERLAND: NO BP wipe rank against other Rust servers?
The last seven days of player hours place CYBERLAND: NO BP wipe at #15,121, within the top 68% of all ranked servers.
How busy is CYBERLAND: NO BP wipe?
CYBERLAND: NO BP wipe holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 15:00 UTC, averaging 0 players.
Tags
What do the server tags on CYBERLAND: NO BP wipe mean?
These are the tags CYBERLAND: NO BP wipe publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CYBERLAND: NO BP wipe?
These Rust Population lists include CYBERLAND: NO BP wipe: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on CYBERLAND: NO BP wipe?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 8 hours into the latest wipe.
What is the wipe schedule on CYBERLAND: NO BP wipe?
CYBERLAND: NO BP wipe wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 27 days 22 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does CYBERLAND: NO BP wipe run?
The map on CYBERLAND: NO BP wipe is procedural, made by the game at size 3,500 from seed 465465. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on CYBERLAND: NO BP wipe?
No gather rate appears in the name of CYBERLAND: NO BP wipe. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does CYBERLAND: NO BP wipe run?
Rust network protocol 2635 and build 168909 on Linux is what CYBERLAND: NO BP wipe uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does CYBERLAND: NO BP wipe run smoothly?
It ran at 196 server fps on average over the last 48 hours, and never went below 146. The entity count reached 63,055: buildings, deployables and all other objects. Up to 3,687 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is CYBERLAND: NO BP wipe online, and how reliable is it?
You will find CYBERLAND: NO BP wipe online now. About 16 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is CYBERLAND: NO BP wipe located?
No region is published by CYBERLAND: NO BP wipe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 173.240.156.115:26980.
How to join
How do I join CYBERLAND: NO BP wipe?
To connect directly, open Rust's console with F1 and type client.connect 173.240.156.115:26980; or press Launch Rust on this page and Steam opens Rust and joins for you.