Kevin's Rust Server
Offline 173.28.80.240:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Kevin's Rust Server rank against other Rust servers?
The last seven days of player hours place Kevin's Rust Server at #16,269, within the top 70% of all ranked servers.
How busy is Kevin's Rust Server?
Kevin's Rust Server is offline at this count; we last saw it 32 days ago.
Lists and tags
What do the server tags on Kevin's Rust Server mean?
What the game's server browser reads from Kevin's Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Kevin's Rust Server?
Kevin's Rust Server appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Kevin's Rust Server?
Too few wipes are on record for Kevin's Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 32 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does Kevin's Rust Server run?
Kevin's Rust Server uses a map the game generates: procedural.
What are the rules and settings on Kevin's Rust Server?
The name tells you nothing about gather rates: Kevin's Rust Server states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Kevin's Rust Server run?
Rust network protocol 2633 and build 165217 on Linux is what Kevin's Rust Server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Kevin's Rust Server online, and how reliable is it?
We last saw Kevin's Rust Server 32 days ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 26 September 2026.
Where is Kevin's Rust Server located?
No region is published by Kevin's Rust Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 173.28.80.240:28015 is where it lives.
Getting in
How do I join Kevin's Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 173.28.80.240:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.