Rust PopulationField survey · Rust servers
Observing 94,129 players 11,851 servers 3,887 with someone on 394 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,344NAfirst seen 13 Sep 2026

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 11m ago

duo monthly wipes vanillamoddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,344
top 69% · #1503 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #365 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
35d 3h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [NA] Joe the Tank's FFA Server [Monthly] rank against other Rust servers?

On player hours over the last seven days [NA] Joe the Tank's FFA Server [Monthly] is #15,344, #1,503 in North America, placing it in the top 69% of ranked servers. It places #365 among servers of the duo kind.

How busy is [NA] Joe the Tank's FFA Server [Monthly]?

Of its 50 slots, [NA] Joe the Tank's FFA Server [Monthly] is using 0 right now. Counted over seven days: an average of 0 players.

Tags

What do the server tags on [NA] Joe the Tank's FFA Server [Monthly] mean?

What the game's server browser reads from [NA] Joe the Tank's FFA Server [Monthly] is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts2 (Group limit): You may team with up to 2 players; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [NA] Joe the Tank's FFA Server [Monthly]?

On Rust Population, [NA] Joe the Tank's FFA Server [Monthly] is filed under these lists: Rust population on duo servers, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [NA] Joe the Tank's FFA Server [Monthly]?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe.

What is the wipe schedule on [NA] Joe the Tank's FFA Server [Monthly]?

Once a month [NA] Joe the Tank's FFA Server [Monthly] wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 18 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [NA] Joe the Tank's FFA Server [Monthly] run?

A procedural map of size 3,500 from seed 589985, generated by the game, is in use on [NA] Joe the Tank's FFA Server [Monthly]. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [NA] Joe the Tank's FFA Server [Monthly]?

No gather rate appears in the name of [NA] Joe the Tank's FFA Server [Monthly]. A group can hold 2 players at most (duo). This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [NA] Joe the Tank's FFA Server [Monthly] run?

Rust network protocol 2634 and build 167781 on Windows is what [NA] Joe the Tank's FFA Server [Monthly] uses. Steam updates your game automatically, but you need the same protocol to join.

Does [NA] Joe the Tank's FFA Server [Monthly] run smoothly?

In the last 48 hours, it averaged 159 server fps, with a low of 138. Up to 68,661 entities were present, counting buildings, deployables and everything else. Memory use peaked at 6,355 MB. Players feel lag when fps is low and the entity count climbs.

Is [NA] Joe the Tank's FFA Server [Monthly] online, and how reliable is it?

You will find [NA] Joe the Tank's FFA Server [Monthly] online now. The uptime it reports suggests a restart roughly 15 days 7 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [NA] Joe the Tank's FFA Server [Monthly] located?

With its NA tag, [NA] Joe the Tank's FFA Server [Monthly] places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 174.103.128.57:28015 is where it lives.

How to join

How do I join [NA] Joe the Tank's FFA Server [Monthly]?

To connect directly, open Rust's console with F1 and type client.connect 174.103.128.57:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players You can join up to 50 slots.
ts2
Group limit You may team with up to 2 players.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.