Scavenger Isle - Local Dev
Offline 174.114.223.30:28025 checked 23d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:50 UTC FW27d ago | 1 | – | running | 0 |
| Wed 30 Sep, 15:27 UTC29d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 08:54 UTC31d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 22:21 UTC31d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 02:13 UTC33d ago | 1 | – | 1.8 days | 0 |
| Thu 17 Sep, 23:16 UTC41d ago | 1 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Scavenger Isle - Local Dev rank against other Rust servers?
By player hours over the last seven days, Scavenger Isle - Local Dev places at #14,945, within the top 67% of ranked servers.
How busy is Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev is offline at this count; we last saw it 23 days 17 hours ago.
Tags
What do the server tags on Scavenger Isle - Local Dev mean?
The game's server browser reads the tags Scavenger Isle - Local Dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166822 (Build): The game build is 166822; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Scavenger Isle - Local Dev?
These Rust Population lists include Scavenger Isle - Local Dev: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Scavenger Isle - Local Dev?
Across its recent wipes the busiest crowds averaged 1 players. 21 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.
What is the wipe schedule on Scavenger Isle - Local Dev?
There is no next wipe to predict: Scavenger Isle - Local Dev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 22 hours ago the current world was made.
Settings
Which map does Scavenger Isle - Local Dev run?
A procedural map, generated by the game, is in use on Scavenger Isle - Local Dev.
What are the rules and settings on Scavenger Isle - Local Dev?
Nothing in Scavenger Isle - Local Dev's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Scavenger Isle - Local Dev run?
The setup is Rust network protocol 2634 and build 166822 on Windows for Scavenger Isle - Local Dev. Steam updates your game automatically, but you need the same protocol to join.
Is Scavenger Isle - Local Dev online, and how reliable is it?
We last saw Scavenger Isle - Local Dev 23 days 17 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 15 September 2026.
Where is Scavenger Isle - Local Dev located?
Nothing published by Scavenger Isle - Local Dev states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 174.114.223.30:28025.
Getting in
How do I join Scavenger Isle - Local Dev?
To connect directly, open Rust's console with F1 and type client.connect 174.114.223.30:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.