Rust PopulationField survey · Rust servers
Observing 34,855 players 11,686 servers 2,843 with someone on 96 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,214NAfirst seen 13 Sep 2026

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]

Online NA 174.138.187.138:28024 checked 9m ago

5x quad monthly wipes vanillamoddedoxide

Measurements

Players now
2/ 100
= 1 player
2% full
7-day average
2
peak 9
Rank
#2,214
top 10% · #352 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 19% in NA, and #125 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

12
wipe-day peak
players, last three wipes

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:48 UTC FW27d ago 12 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] rank against other Rust servers?

Seven-day player hours put NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] at #2,214, or #352 in North America, inside the top 10% of all ranked servers. It places #125 among servers of the quad kind.

How busy is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Of its 100 slots, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is using 2 right now. We counted an average of 2 players in the past week, with 9 at the busiest. The busiest hour in the last 48 was 11:00 UTC, when an average of 4 players were on.

Lists and tags

What do the server tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] mean?

The game's server browser reads the tags NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] publishes: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

These Rust Population lists include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: 5x Rust server population, Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Wipe schedule

What does wipe day look like on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

The busiest point of its recent wipes averaged 12 players. 6 hours after the latest wipe the crowd peaked.

What is the wipe schedule on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 6 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Map and rules

Which map does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] uses a map the game generates, procedural, at size 5,800 with seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.

What are the rules and settings on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] advertises a 5x gather rate in its title. A group can hold 4 players at most (quad). This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?

On Windows, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run smoothly?

The last 48 hours saw an average of 165 server fps, with 120 as the lowest. Entities peaked at 262,515, including buildings, deployables and everything else. Memory use peaked at 7,527 MB. Players feel lag when fps is low and the entity count climbs.

Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] online, and how reliable is it?

Right now, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.

Where is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] located?

By its NA tag, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 174.138.187.138:28024.

Getting in

How do I join NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

To connect directly, open Rust's console with F1 and type client.connect 174.138.187.138:28024; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://notime-x5-rust.tebex.io/.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players You can join up to 100 slots.
ts4
Group limit You may team with up to 4 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

NA
North America Its place in the server browser is under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.