[US] Helix Staging 10x | Vanilla | Weekly
Offline 174.57.113.24:28030 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 17:59 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Helix Staging 10x | Vanilla | Weekly rank against other Rust servers?
Over the past week it ranks #15,140 for player hours, which puts [US] Helix Staging 10x | Vanilla | Weekly in the top 70% of all ranked servers.
How busy is [US] Helix Staging 10x | Vanilla | Weekly?
[US] Helix Staging 10x | Vanilla | Weekly is offline at this count; we last saw it 12 days 15 hours ago.
Tags
What do the server tags on [US] Helix Staging 10x | Vanilla | Weekly mean?
These are the tags [US] Helix Staging 10x | Vanilla | Weekly publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166235 (Build): This server runs game build 166235; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] Helix Staging 10x | Vanilla | Weekly?
These Rust Population lists include [US] Helix Staging 10x | Vanilla | Weekly: 10x Rust servers: where the population is, Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x and it will show up.
Wipe schedule
What does wipe day look like on [US] Helix Staging 10x | Vanilla | Weekly?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [US] Helix Staging 10x | Vanilla | Weekly?
Too few wipes are on record for [US] Helix Staging 10x | Vanilla | Weekly to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 29 days 3 hours ago, that is how long the current world has stood.
Map and rules
Which map does [US] Helix Staging 10x | Vanilla | Weekly run?
Custom is the map type on [US] Helix Staging 10x | Vanilla | Weekly, at size 4,000. Its file is published and downloads from this page.
What are the rules and settings on [US] Helix Staging 10x | Vanilla | Weekly?
The name says it: gathering is multiplied 10x on [US] Helix Staging 10x | Vanilla | Weekly. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [US] Helix Staging 10x | Vanilla | Weekly run?
Rust network protocol 2634 and build 166235 on Windows is what [US] Helix Staging 10x | Vanilla | Weekly uses. Steam updates your game automatically, but you need the same protocol to join.
Is [US] Helix Staging 10x | Vanilla | Weekly online, and how reliable is it?
Currently offline, [US] Helix Staging 10x | Vanilla | Weekly was last seen 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [US] Helix Staging 10x | Vanilla | Weekly located?
Nothing in the tags says where [US] Helix Staging 10x | Vanilla | Weekly is, but its name points to North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 174.57.113.24:28030.
How to join
How do I join [US] Helix Staging 10x | Vanilla | Weekly?
Open the console with F1 in Rust and enter client.connect 174.57.113.24:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.