[US] Sentinel Main Test | Vanilla | Weekly
Offline NA 174.57.113.24:28040 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 03:09 UTC, in 2d 4h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?
On player hours over the last seven days [US] Sentinel Main Test | Vanilla | Weekly is #15,140, #1,555 in North America, placing it in the top 70% of ranked servers.
How busy is [US] Sentinel Main Test | Vanilla | Weekly?
We have no live count for [US] Sentinel Main Test | Vanilla | Weekly right now. It was last seen 12 days 16 hours ago.
Lists and tags
What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?
What the game's server browser reads from [US] Sentinel Main Test | Vanilla | Weekly is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^w (Weekly): Every week the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?
These Rust Population lists include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it will show up.
Wipe schedule
What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?
The next wipe for [US] Sentinel Main Test | Vanilla | Weekly is estimated from weekly: 7 days after its last wipe. On Saturday 31 October at 03:09 UTC its next wipe is due. 18 days 19 hours ago the current world was made. The tags state a weekly wipe schedule.
Map and rules
Which map does [US] Sentinel Main Test | Vanilla | Weekly run?
Custom is the map type on [US] Sentinel Main Test | Vanilla | Weekly, at size 4,250. Its file is published and downloads from this page.
What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?
Nothing in [US] Sentinel Main Test | Vanilla | Weekly's name says how gather works. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [US] Sentinel Main Test | Vanilla | Weekly run?
The setup is Rust network protocol 2634 and build 167398 on Windows for [US] Sentinel Main Test | Vanilla | Weekly. The protocol must match for you to join, and Steam updates it for you.
Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?
We last saw [US] Sentinel Main Test | Vanilla | Weekly 12 days 16 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.
Where is [US] Sentinel Main Test | Vanilla | Weekly located?
The NA tag is how [US] Sentinel Main Test | Vanilla | Weekly places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 174.57.113.24:28040 is where it lives.
How to join
How do I join [US] Sentinel Main Test | Vanilla | Weekly?
Either enter client.connect 174.57.113.24:28040 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.