Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,073habitat unknownfirst seen 19 Sep 2026

Local Relay Test

Offline 174.57.64.250:28015 checked 38d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,073
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 15:16 UTC39d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Relay Test rank against other Rust servers?

The last seven days of player hours place Local Relay Test at #15,073, within the top – of all ranked servers.

How busy is Local Relay Test?

We have no live count for Local Relay Test right now. It was last seen 38 days 14 hours ago.

Lists and tags

What do the server tags on Local Relay Test mean?

The game's server browser reads the tags Local Relay Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Relay Test?

These Rust Population lists include Local Relay Test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Local Relay Test?

Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

What is the wipe schedule on Local Relay Test?

Too few wipes are on record for Local Relay Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 39 days 4 hours ago the current world was made.

Map and rules

Which map does Local Relay Test run?

The map on Local Relay Test is procedural, made by the game.

What are the rules and settings on Local Relay Test?

No gather rate appears in the name of Local Relay Test. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Local Relay Test run?

Rust network protocol 2633 and build 164530 on Windows is what Local Relay Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Relay Test online, and how reliable is it?

We last saw Local Relay Test 38 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.

Where is Local Relay Test located?

A region is not published by Local Relay Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 174.57.64.250:28015.

How to join

How do I join Local Relay Test?

To connect directly, open Rust's console with F1 and type client.connect 174.57.64.250:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.