Rust PopulationField survey · Rust servers
Observing 82,944 players 11,853 servers 3,958 with someone on 166 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,441habitat unknownfirst seen 24 Sep 2026

HORIHEE RUNTIME LAB

Offline 175.197.111.242:28015 checked 27d ago

Measurements

Players now
1/ 4
= 1 player
25% full
7-day average
0
peak –
Rank
#14,441
top 60%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 01:31 UTC32d ago 1 – running 1
Thu 24 Sep, 10:39 UTC33d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does HORIHEE RUNTIME LAB rank against other Rust servers?

By player hours over the last seven days, HORIHEE RUNTIME LAB places at #14,441, within the top 60% of ranked servers.

How busy is HORIHEE RUNTIME LAB?

HORIHEE RUNTIME LAB is offline at this count; we last saw it 27 days 3 hours ago.

Lists and tags

What do the server tags on HORIHEE RUNTIME LAB mean?

The game's server browser reads the tags HORIHEE RUNTIME LAB publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include HORIHEE RUNTIME LAB?

HORIHEE RUNTIME LAB appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on HORIHEE RUNTIME LAB?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on HORIHEE RUNTIME LAB?

Too few wipes are on record for HORIHEE RUNTIME LAB to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 33 days 14 hours ago, that is how long the current world has stood.

Settings

Which map does HORIHEE RUNTIME LAB run?

The map on HORIHEE RUNTIME LAB is procedural, made by the game.

What are the rules and settings on HORIHEE RUNTIME LAB?

Nothing in HORIHEE RUNTIME LAB's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does HORIHEE RUNTIME LAB run?

Rust network protocol 2633 and build 165217 on Windows is what HORIHEE RUNTIME LAB uses. Steam updates your game automatically, but you need the same protocol to join.

Is HORIHEE RUNTIME LAB online, and how reliable is it?

Offline at the moment, HORIHEE RUNTIME LAB was last seen 27 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is HORIHEE RUNTIME LAB located?

A region is not published by HORIHEE RUNTIME LAB. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 175.197.111.242:28015.

Getting in

How do I join HORIHEE RUNTIME LAB?

Either enter client.connect 175.197.111.242:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.