Rustafied Map Test
Offline 175.210.82.156:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rustafied Map Test rank against other Rust servers?
The last seven days of player hours place Rustafied Map Test at #15,478, within the top 70% of all ranked servers.
How busy is Rustafied Map Test?
Rustafied Map Test is offline at this count; we last saw it 34 days 15 hours ago.
Tags
What do the server tags on Rustafied Map Test mean?
What the game's server browser reads from Rustafied Map Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rustafied Map Test?
On Rust Population, Rustafied Map Test is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Rustafied Map Test?
The record holds too few of Rustafied Map Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 34 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Rustafied Map Test run?
The map on Rustafied Map Test is procedural, made by the game.
What are the rules and settings on Rustafied Map Test?
The name tells you nothing about gather rates: Rustafied Map Test states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rustafied Map Test run?
The setup is Rust network protocol 2633 and build 165217 on Windows for Rustafied Map Test. The protocol must match for you to join, and Steam updates it for you.
Is Rustafied Map Test online, and how reliable is it?
Offline at the moment, Rustafied Map Test was last seen 34 days 15 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 23 September 2026.
Where is Rustafied Map Test located?
A region is not published by Rustafied Map Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 175.210.82.156:28015 is where it lives.
How to join
How do I join Rustafied Map Test?
To connect directly, open Rust's console with F1 and type client.connect 175.210.82.156:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.