Rust PopulationField survey · Rust servers
Observing 69,659 players 11,803 servers 3,689 with someone on 123 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,806habitat unknownfirst seen 1 Oct 2026

Local Staging Test

Offline 175.38.78.203:28015 checked 25d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,806
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Staging Test rank against other Rust servers?

The last seven days of player hours place Local Staging Test at #13,806, within the top 60% of all ranked servers.

How busy is Local Staging Test?

Local Staging Test is offline at this count; we last saw it 25 days 12 hours ago.

Lists and tags

What do the server tags on Local Staging Test mean?

The game's server browser reads the tags Local Staging Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166465 (Build): This server runs game build 166465; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Local Staging Test?

Local Staging Test appears among the Rust Population lists that follow: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on Local Staging Test?

The record holds too few of Local Staging Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 26 days 11 hours ago.

Map and rules

Which map does Local Staging Test run?

The map on Local Staging Test is procedural, made by the game.

What are the rules and settings on Local Staging Test?

Nothing in Local Staging Test's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Local Staging Test run?

The setup is Rust network protocol 2634 and build 166465 on Windows for Local Staging Test. Steam updates your game automatically, but you need the same protocol to join.

Is Local Staging Test online, and how reliable is it?

Offline at the moment, Local Staging Test was last seen 25 days 12 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 1 October 2026.

Where is Local Staging Test located?

No region is published by Local Staging Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 175.38.78.203:28015.

Getting in

How do I join Local Staging Test?

Open the console with F1 in Rust and enter client.connect 175.38.78.203:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166465
Build This server runs game build 166465.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.