My Local Test Server [No EAC]
Offline 176.0.56.177:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does My Local Test Server [No EAC] rank against other Rust servers?
Over the past week it ranks #14,710 for player hours, which puts My Local Test Server [No EAC] in the top 65% of all ranked servers.
How busy is My Local Test Server [No EAC]?
At this count My Local Test Server [No EAC] is offline, with its last sighting 32 days 20 hours ago.
Tags
What do the server tags on My Local Test Server [No EAC] mean?
What the game's server browser reads from My Local Test Server [No EAC] is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163407 (Build): Game build: 163407; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include My Local Test Server [No EAC]?
On Rust Population, My Local Test Server [No EAC] is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on My Local Test Server [No EAC]?
Its rhythm cannot be told yet: too few of My Local Test Server [No EAC]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 49 days 15 hours ago the current world was made.
Map and rules
Which map does My Local Test Server [No EAC] run?
My Local Test Server [No EAC] uses a map the game generates: procedural.
What are the rules and settings on My Local Test Server [No EAC]?
The name tells you nothing about gather rates: My Local Test Server [No EAC] states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
About the server
Which version of Rust does My Local Test Server [No EAC] run?
Rust network protocol 2633 and build 163407 on Windows is what My Local Test Server [No EAC] uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Local Test Server [No EAC] online, and how reliable is it?
Offline at the moment, My Local Test Server [No EAC] was last seen 32 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is My Local Test Server [No EAC] located?
No region is published by My Local Test Server [No EAC]. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.0.56.177:28015 is where it lives.
Getting in
How do I join My Local Test Server [No EAC]?
Either enter client.connect 176.0.56.177:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.