Test
Offline 176.109.176.182:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #16,008 for player hours, which puts Test in the top 72% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 22 days 8 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
The record holds too few of Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 22 days 9 hours ago.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
Offline at the moment, Test was last seen 22 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 6 October 2026, Rust Population saw it for the first time.
Where is Test located?
No region is published by Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.109.176.182:28015.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 176.109.176.182:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.