Test
Offline 176.119.111.71:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:09 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
Over the past week it ranks #14,612 for player hours, which puts Test in the top 66% of all ranked servers.
How busy is Test?
At this count Test is offline, with its last sighting 10 days 2 hours ago.
Lists and tags
What do the server tags on Test mean?
These are the tags Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on Test?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Test?
Too few wipes are on record for Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 10 days 2 hours ago.
Settings
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Test run?
Rust network protocol 2634 and build 166652 on Windows is what Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Test online, and how reliable is it?
We last saw Test 10 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 19 October 2026.
Where is Test located?
Nothing published by Test states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 176.119.111.71:28015 is where it lives.
Getting in
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 176.119.111.71:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.