Nebula Local Test
Offline 176.120.235.32:28015 checked 15d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Nebula Local Test rank against other Rust servers?
Over the past week it ranks #15,202 for player hours, which puts Nebula Local Test in the top 70% of all ranked servers.
How busy is Nebula Local Test?
We have no live count for Nebula Local Test right now. It was last seen 15 days 1 hours ago.
Lists and tags
What do the server tags on Nebula Local Test mean?
What the game's server browser reads from Nebula Local Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Nebula Local Test?
These Rust Population lists include Nebula Local Test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Nebula Local Test?
Too few wipes are on record for Nebula Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 15 days 8 hours ago.
Map and rules
Which map does Nebula Local Test run?
A procedural map, generated by the game, is in use on Nebula Local Test.
What are the rules and settings on Nebula Local Test?
The name tells you nothing about gather rates: Nebula Local Test states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Nebula Local Test run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Nebula Local Test. Steam updates your game automatically, but you need the same protocol to join.
Is Nebula Local Test online, and how reliable is it?
Offline at the moment, Nebula Local Test was last seen 15 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 October 2026, Rust Population saw it for the first time.
Where is Nebula Local Test located?
Nothing published by Nebula Local Test states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.120.235.32:28015.
How to join
How do I join Nebula Local Test?
Open the console with F1 in Rust and enter client.connect 176.120.235.32:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.