[DEV] WZFR x2
Offline EU 176.133.43.223:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers, top 79% in EU, and #456 of the trio servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [DEV] WZFR x2 rank against other Rust servers?
[DEV] WZFR x2 ranks #10,479 on seven-day player hours, #2,300 in Europe, and sits in the top 47% of all ranked servers. It places #456 among servers of the trio kind.
How busy is [DEV] WZFR x2?
[DEV] WZFR x2 is offline at this count; we last saw it 3 days 2 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on [DEV] WZFR x2 mean?
The game's server browser reads the tags [DEV] WZFR x2 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [DEV] WZFR x2?
On Rust Population, [DEV] WZFR x2 is filed under these lists: 2x Rust servers: the live count, Rust servers in Europe, Modded Rust servers, counted and Trio Rust servers. Filter the server list by Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x and it will show up.
Wipe schedule
What is the wipe schedule on [DEV] WZFR x2?
The next wipe for [DEV] WZFR x2 is estimated from the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 4 days 8 hours ago. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does [DEV] WZFR x2 run?
A procedural map, generated by the game, is in use on [DEV] WZFR x2.
What are the rules and settings on [DEV] WZFR x2?
The name says it: gathering is multiplied 2x on [DEV] WZFR x2. 3 is the most a group can hold (trio). This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [DEV] WZFR x2 run?
On Windows, [DEV] WZFR x2 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is [DEV] WZFR x2 online, and how reliable is it?
Currently offline, [DEV] WZFR x2 was last seen 3 days 2 hours ago. It was up 4% of the time over the last 3 full days, 3 out of 72 hours. On 24 October 2026, Rust Population saw it for the first time.
Where is [DEV] WZFR x2 located?
By its EU tag, [DEV] WZFR x2 says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.133.43.223:28015.
How to join
How do I join [DEV] WZFR x2?
To connect directly, open Rust's console with F1 and type client.connect 176.133.43.223:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.