MyServer (TEST)
Offline 176.15.141.191:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MyServer (TEST) rank against other Rust servers?
The last seven days of player hours place MyServer (TEST) at #13,376, within the top 61% of all ranked servers.
How busy is MyServer (TEST)?
We have no live count for MyServer (TEST) right now. It was last seen 17 days 4 hours ago.
Tags
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): Teams can have no more than 10 players; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MyServer (TEST)?
MyServer (TEST) appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on MyServer (TEST)?
The record holds too few of MyServer (TEST)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 22 hours ago.
Map and rules
What are the rules and settings on MyServer (TEST)?
Nothing in MyServer (TEST)'s name says how gather works. A group may hold 10 players at most. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does MyServer (TEST) run?
The setup is Rust network protocol 2634 and build 167584 on Windows for MyServer (TEST). Your game needs the same protocol to join; Steam takes care of updating it.
Is MyServer (TEST) online, and how reliable is it?
Currently offline, MyServer (TEST) was last seen 17 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 12 October 2026.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.15.141.191:28015.
Getting in
How do I join MyServer (TEST)?
Open the console with F1 in Rust and enter client.connect 176.15.141.191:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.