MyServer (TEST)
Offline 176.15.141.222:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MyServer (TEST) rank against other Rust servers?
The last seven days of player hours place MyServer (TEST) at #11,509, within the top 52% of all ranked servers.
How busy is MyServer (TEST)?
MyServer (TEST) is offline at this count; we last saw it 41 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. The busiest hour in the last 48 was 17:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on MyServer (TEST) mean?
These are the tags MyServer (TEST) publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): You can join up to 100 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include MyServer (TEST)?
On Rust Population, MyServer (TEST) is filed under these lists: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe schedule
What is the wipe schedule on MyServer (TEST)?
Its rhythm cannot be told yet: too few of MyServer (TEST)'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 42 hours ago the current world was made.
Settings
What are the rules and settings on MyServer (TEST)?
The name tells you nothing about gather rates: MyServer (TEST) states none. A group may hold 10 players at most. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat off: VAC.
About the server
Which version of Rust does MyServer (TEST) run?
The setup is Rust network protocol 2635 and build 168909 on Windows for MyServer (TEST). The protocol must match for you to join, and Steam updates it for you.
Is MyServer (TEST) online, and how reliable is it?
Offline at the moment, MyServer (TEST) was last seen 41 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. On 27 October 2026, Rust Population saw it for the first time.
Where is MyServer (TEST) located?
No region is published by MyServer (TEST). What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.15.141.222:28015.
How to join
How do I join MyServer (TEST)?
Either enter client.connect 176.15.141.222:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.