Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,310eu2first seen 18 Oct 2026

Local Resort Test

Offline 176.15.175.173:28015 checked 11d ago

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,310
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Local Resort Test rank against other Rust servers?

By player hours over the last seven days, Local Resort Test places at #15,310, within the top 70% of ranked servers.

How busy is Local Resort Test?

We have no live count for Local Resort Test right now. It was last seen 11 days 17 hours ago.

Tags

What do the server tags on Local Resort Test mean?

What the game's server browser reads from Local Resort Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2617 (Protocol): The protocol is 2617; a different version will not connect; cs140534 (Build): The game build is 140534; ptrak (Networking): The standard network layer, RakNet, is in use; $reu2 (Region code): Region code: eu2. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Resort Test?

These Rust Population lists include Local Resort Test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on Local Resort Test?

The record holds too few of Local Resort Test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 11 days 18 hours ago, that is how long the current world has stood.

Settings

Which map does Local Resort Test run?

Local Resort Test uses a map the game generates: procedural.

What are the rules and settings on Local Resort Test?

No gather rate appears in the name of Local Resort Test. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does Local Resort Test run?

Rust network protocol 2617 and build 140534 on Windows is what Local Resort Test uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Local Resort Test online, and how reliable is it?

Currently offline, Local Resort Test was last seen 11 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 18 October 2026, Rust Population saw it for the first time.

Where is Local Resort Test located?

The region code is eu2, and Local Resort Test publishes no region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.15.175.173:28015.

How to join

How do I join Local Resort Test?

Open the console with F1 in Rust and enter client.connect 176.15.175.173:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$reu2,v2617,gmrust,cs140534,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players The server has 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2617
Protocol The protocol is 2617; a different version will not connect.
cs140534
Build The game build is 140534.
ptrak
Networking The standard network layer, RakNet, is in use.
$reu2
Region code Region code: eu2.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.