Rust PopulationField survey · Rust servers
Observing 67,928 players 11,782 servers 3,558 with someone on 196 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,953habitat unknownfirst seen 27 Sep 2026

Testserver

Offline 176.191.115.19:28015 checked 32d ago

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,953
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Testserver rank against other Rust servers?

By player hours over the last seven days, Testserver places at #16,953, within the top 72% of ranked servers.

How busy is Testserver?

Testserver is offline at this count; we last saw it 32 days 3 hours ago.

Tags

What do the server tags on Testserver mean?

These are the tags Testserver publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Testserver?

On Rust Population, Testserver is filed under these lists: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Testserver?

Its rhythm cannot be told yet: too few of Testserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 32 days 3 hours ago.

Map and rules

Which map does Testserver run?

Testserver uses a map the game generates: procedural.

What are the rules and settings on Testserver?

Nothing in Testserver's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Testserver run?

Rust network protocol 2633 and build 165217 on Linux is what Testserver uses. Steam updates your game automatically, but you need the same protocol to join.

Is Testserver online, and how reliable is it?

Offline at the moment, Testserver was last seen 32 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 27 September 2026.

Where is Testserver located?

Nothing published by Testserver states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.191.115.19:28015.

Getting in

How do I join Testserver?

Open the console with F1 in Rust and enter client.connect 176.191.115.19:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.