Test
Offline 176.197.9.13:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test rank against other Rust servers?
By player hours over the last seven days, Test places at #16,947, within the top 71% of ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 30 days 12 hours ago.
Lists and tags
What do the server tags on Test mean?
What the game's server browser reads from Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs165988 (Build): This server runs game build 165988; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test?
These Rust Population lists include Test: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Test?
The record holds too few of Test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 30 days 12 hours ago the current world was made.
Map and rules
Which map does Test run?
A procedural map, generated by the game, is in use on Test.
What are the rules and settings on Test?
The name tells you nothing about gather rates: Test states none. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test run?
On Windows, Test runs Rust network protocol 2634 and build 165988. The protocol must match for you to join, and Steam updates it for you.
Is Test online, and how reliable is it?
Currently offline, Test was last seen 30 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 28 September 2026.
Where is Test located?
No region is published by Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.197.9.13:28015.
Getting in
How do I join Test?
Open the console with F1 in Rust and enter client.connect 176.197.9.13:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.