Rust PopulationField survey · Rust servers
Observing 73,970 players 11,800 servers 3,706 with someone on 107 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,454habitat unknownfirst seen 19 Sep 2026

Local Unity 6 Test

Offline 176.210.20.162:28015 checked 39d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,454
no region published
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Local Unity 6 Test rank against other Rust servers?

Over the past week it ranks #15,454 for player hours, which puts Local Unity 6 Test in the top – of all ranked servers.

How busy is Local Unity 6 Test?

We have no live count for Local Unity 6 Test right now. It was last seen 39 days 16 hours ago.

Lists and tags

What do the server tags on Local Unity 6 Test mean?

These are the tags Local Unity 6 Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Local Unity 6 Test?

Local Unity 6 Test appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Local Unity 6 Test?

Too few wipes are on record for Local Unity 6 Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 41 days 18 hours ago.

Settings

Which map does Local Unity 6 Test run?

Local Unity 6 Test uses a map the game generates: procedural.

What are the rules and settings on Local Unity 6 Test?

The name tells you nothing about gather rates: Local Unity 6 Test states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does Local Unity 6 Test run?

Rust network protocol 2633 and build 163794 on Windows is what Local Unity 6 Test uses. The protocol must match for you to join, and Steam updates it for you.

Is Local Unity 6 Test online, and how reliable is it?

Currently offline, Local Unity 6 Test was last seen 39 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 19 September 2026, Rust Population saw it for the first time.

Where is Local Unity 6 Test located?

Nothing published by Local Unity 6 Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 176.210.20.162:28015 is where it lives.

How to join

How do I join Local Unity 6 Test?

To connect directly, open Rust's console with F1 and type client.connect 176.210.20.162:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.