test
Offline EU 176.214.167.236:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 09:43 UTC, in 6d 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 09:43 UTC21d ago | 1 | – | running | 0 |
| Mon 5 Oct, 09:12 UTC22d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
Seven-day player hours put test at #14,564, or #2,504 in Europe, inside the top 66% of all ranked servers.
How busy is test?
We have no live count for test right now. It was last seen 3 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 18:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): The owner or a plugin applied this tag, which is not standard Rust; oxidation (Custom tag): The owner or a plugin applied this tag, which is not standard Rust. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include test?
On Rust Population, test is filed under these lists: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Wipe notes
What does wipe day look like on test?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on test?
Its tag sets the prediction: too few of test's wipes are on record to confirm the schedule. A wipe is due on Tuesday 3 November at 09:43 UTC, the next one. Counted from 21 days 12 hours ago, that is how long the current world has stood. A weekly wipe schedule is published in its tags.
Settings
What are the rules and settings on test?
The name tells you nothing about gather rates: test states none. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does test run?
On Windows, test runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is test online, and how reliable is it?
We last saw test 3 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 29 September 2026.
Where is test located?
With its EU tag, test places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.214.167.236:28015.
Getting in
How do I join test?
To connect directly, open Rust's console with F1 and type client.connect 176.214.167.236:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.