GridControlCircuitTest
Offline 176.224.105.75:29271 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does GridControlCircuitTest rank against other Rust servers?
Over the past week it ranks #15,398 for player hours, which puts GridControlCircuitTest in the top 71% of all ranked servers.
How busy is GridControlCircuitTest?
GridControlCircuitTest is offline at this count; we last saw it 16 days 10 hours ago.
Tags
Which Rust Population lists and filters include GridControlCircuitTest?
These Rust Population lists include GridControlCircuitTest: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all.
Wipe notes
What is the wipe schedule on GridControlCircuitTest?
The record holds too few of GridControlCircuitTest's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too.
Settings
Which map does GridControlCircuitTest run?
A procedural map, generated by the game, is in use on GridControlCircuitTest.
What are the rules and settings on GridControlCircuitTest?
The name tells you nothing about gather rates: GridControlCircuitTest states none. No group limit is published. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Is GridControlCircuitTest online, and how reliable is it?
Currently offline, GridControlCircuitTest was last seen 16 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 October 2026.
Where is GridControlCircuitTest located?
No region is published by GridControlCircuitTest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 176.224.105.75:29271 is where it lives.
Getting in
How do I join GridControlCircuitTest?
Either enter client.connect 176.224.105.75:29271 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.