Vanilla PvE, but...
Offline 176.226.207.105:28015 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 17:51 UTC, in 4d 9h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Vanilla PvE, but... rank against other Rust servers?
By player hours over the last seven days, Vanilla PvE, but... places at #15,491, within the top 69% of ranked servers.
How busy is Vanilla PvE, but...?
Vanilla PvE, but... is offline at this count; we last saw it 36 days 22 hours ago.
Lists and tags
What do the server tags on Vanilla PvE, but... mean?
What the game's server browser reads from Vanilla PvE, but... is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Vanilla PvE, but...?
These Rust Population lists include Vanilla PvE, but...: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on Vanilla PvE, but...?
An estimate from biweekly: 14 days after its last wipe gives Vanilla PvE, but...'s next wipe. A wipe is due on Monday 2 November at 17:51 UTC, the next one. Counted from 37 days 14 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does Vanilla PvE, but... run?
Vanilla PvE, but... uses a map the game generates, procedural, at size 4,554 with seed 22091992. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Vanilla PvE, but...?
Nothing in Vanilla PvE, but...'s name says how gather works. The group limit is 8 players, which is the default. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Vanilla PvE, but... run?
On Windows, Vanilla PvE, but... runs Rust network protocol 2633 and build 164530. Your game needs the same protocol to join; Steam takes care of updating it.
Is Vanilla PvE, but... online, and how reliable is it?
Offline at the moment, Vanilla PvE, but... was last seen 36 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 22 September 2026.
Where is Vanilla PvE, but... located?
No region is published by Vanilla PvE, but.... Rust Population does not look up where the machine stands; it shows where the server says it is. 176.226.207.105:28015 is where it lives.
How to join
How do I join Vanilla PvE, but...?
Either enter client.connect 176.226.207.105:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://discord.com/invite/khgSbbBgEW.