AQULATEST
Offline 176.226.254.174:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:36 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does AQULATEST rank against other Rust servers?
The last seven days of player hours place AQULATEST at #8,652, within the top 39% of all ranked servers.
How busy is AQULATEST?
We have no live count for AQULATEST right now. It was last seen 26 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 11:00 UTC, averaging 1 players.
Tags
What do the server tags on AQULATEST mean?
The game's server browser reads the tags AQULATEST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include AQULATEST?
AQULATEST appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on AQULATEST?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on AQULATEST?
The record holds too few of AQULATEST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 11 days 22 hours ago, that is how long the current world has stood.
Settings
Which map does AQULATEST run?
A procedural map, generated by the game, is in use on AQULATEST.
What are the rules and settings on AQULATEST?
Nothing in AQULATEST's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does AQULATEST run?
On Windows, AQULATEST runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is AQULATEST online, and how reliable is it?
Currently offline, AQULATEST was last seen 26 hours ago. Over the last 7 full days, 17 of 168 hours were online, or 10%. The first sighting by Rust Population was on 17 October 2026.
Where is AQULATEST located?
Nothing published by AQULATEST states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 176.226.254.174:28015.
Getting in
How do I join AQULATEST?
Open the console with F1 in Rust and enter client.connect 176.226.254.174:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.