Rust PopulationField survey · Rust servers
Observing 54,561 players 11,701 servers 3,263 with someone on 144 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,981habitat unknownfirst seen 14 Sep 2026

test

Offline 176.234.29.152:28015 checked 28d ago

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,981
top 63%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:32 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does test rank against other Rust servers?

By player hours over the last seven days, test places at #14,981, within the top 63% of ranked servers.

How busy is test?

At this count test is offline, with its last sighting 28 days 15 hours ago.

Lists and tags

What do the server tags on test mean?

The game's server browser reads the tags test publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include test?

These Rust Population lists include test: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on test?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on test?

The record holds too few of test's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 28 days 15 hours ago.

Map and rules

Which map does test run?

A procedural map, generated by the game, is in use on test.

What are the rules and settings on test?

The name tells you nothing about gather rates: test states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does test run?

The setup is Rust network protocol 2633 and build 165217 on Windows for test. Steam updates your game automatically, but you need the same protocol to join.

Is test online, and how reliable is it?

We last saw test 28 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.

Where is test located?

A region is not published by test. The location a server claims is what Rust Population shows, not the place where the machine stands. 176.234.29.152:28015 is where it lives.

Getting in

How do I join test?

Either enter client.connect 176.234.29.152:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.