Test Server
Offline 176.241.20.49:28088 checked 43d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test Server rank against other Rust servers?
By player hours over the last seven days, Test Server places at #15,404, within the top – of ranked servers.
How busy is Test Server?
At this count Test Server is offline, with its last sighting 43 days 11 hours ago.
Tags
What do the server tags on Test Server mean?
These are the tags Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test Server?
On Rust Population, Test Server is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Test Server?
Too few wipes are on record for Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 53 days 13 hours ago, that is how long the current world has stood.
Settings
What are the rules and settings on Test Server?
Nothing in Test Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 163207 on Linux is what Test Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test Server online, and how reliable is it?
We last saw Test Server 43 days 11 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Test Server located?
A region is not published by Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.241.20.49:28088.
Getting in
How do I join Test Server?
Either enter client.connect 176.241.20.49:28088 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.