LOCALTEST
Offline 176.42.29.244:28015 checked 39d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LOCALTEST rank against other Rust servers?
By player hours over the last seven days, LOCALTEST places at #13,280, within the top – of ranked servers.
How busy is LOCALTEST?
LOCALTEST is offline at this count; we last saw it 39 days 15 hours ago.
Lists and tags
What do the server tags on LOCALTEST mean?
The game's server browser reads the tags LOCALTEST publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include LOCALTEST?
LOCALTEST appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on LOCALTEST?
Its rhythm cannot be told yet: too few of LOCALTEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 40 days 11 hours ago the current world was made.
Settings
Which map does LOCALTEST run?
A procedural map, generated by the game, is in use on LOCALTEST.
What are the rules and settings on LOCALTEST?
No gather rate appears in the name of LOCALTEST. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does LOCALTEST run?
The setup is Rust network protocol 2633 and build 164530 on Windows for LOCALTEST. The protocol must match for you to join, and Steam updates it for you.
Is LOCALTEST online, and how reliable is it?
We last saw LOCALTEST 39 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 18 September 2026.
Where is LOCALTEST located?
A region is not published by LOCALTEST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 176.42.29.244:28015.
Getting in
How do I join LOCALTEST?
To connect directly, open Rust's console with F1 and type client.connect 176.42.29.244:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.