Rust PopulationField survey · Rust servers
Observing 85,113 players 11,858 servers 3,958 with someone on 166 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,388habitat unknownfirst seen 12 Oct 2026

localtest

Offline 176.49.188.69:28015 checked 3d ago

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct25 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does localtest rank against other Rust servers?

The last seven days of player hours place localtest at #15,388, within the top 70% of all ranked servers.

How busy is localtest?

We have no live count for localtest right now. It was last seen 3 days ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on localtest mean?

The game's server browser reads the tags localtest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include localtest?

On Rust Population, localtest is filed under these lists: Community servers, field-listed. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on localtest?

The record holds too few of localtest's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 16 days 14 hours ago.

Settings

Which map does localtest run?

A procedural map, generated by the game, is in use on localtest.

What are the rules and settings on localtest?

No gather rate appears in the name of localtest. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. VAC, Valve's anti-cheat, is not running.

Server details

Which version of Rust does localtest run?

Rust network protocol 2634 and build 167398 on Windows is what localtest uses. Steam updates your game automatically, but you need the same protocol to join.

Is localtest online, and how reliable is it?

Offline at the moment, localtest was last seen 3 days ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 12 October 2026, Rust Population saw it for the first time.

Where is localtest located?

Nothing published by localtest states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 176.49.188.69:28015.

Getting in

How do I join localtest?

To connect directly, open Rust's console with F1 and type client.connect 176.49.188.69:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.