MIKE
Offline 176.50.140.24:28015 checked 44d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MIKE rank against other Rust servers?
The last seven days of player hours place MIKE at #15,126, within the top – of all ranked servers.
How busy is MIKE?
MIKE is offline at this count; we last saw it 44 days 23 hours ago.
Lists and tags
What do the server tags on MIKE mean?
These are the tags MIKE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MIKE?
On Rust Population, MIKE is filed under these lists: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on MIKE?
Too few wipes are on record for MIKE to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 48 days 12 hours ago the current world was made.
Map and rules
Which map does MIKE run?
MIKE uses a map the game generates: procedural.
What are the rules and settings on MIKE?
Nothing in MIKE's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does MIKE run?
On Windows, MIKE runs Rust network protocol 2633 and build 163794. Steam updates your game automatically, but you need the same protocol to join.
Is MIKE online, and how reliable is it?
Offline at the moment, MIKE was last seen 44 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is MIKE located?
No region is published by MIKE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 176.50.140.24:28015.
Getting in
How do I join MIKE?
Open the console with F1 in Rust and enter client.connect 176.50.140.24:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.