RustMayhemAus
Online 176.57.135.31:28300 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, and #481 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 05:34 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustMayhemAus rank against other Rust servers?
The last seven days of player hours place RustMayhemAus at #9,390, within the top 42% of all ranked servers. It places #481 among servers of the quad kind.
How busy is RustMayhemAus?
The count reads 0 players on RustMayhemAus, which has 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 22:00 UTC, averaging 0 players.
Tags
What do the server tags on RustMayhemAus mean?
These are the tags RustMayhemAus publishes, as read by the game's server browser: gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): 50 slots are available; ts4 (Group limit): You may team with up to 4 players; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^p (PvE): Players do not fight each other; the world supplies the danger. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustMayhemAus?
On Rust Population, RustMayhemAus is filed under these lists: Community servers, field-listed and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on RustMayhemAus?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 6 hours in.
What is the wipe schedule on RustMayhemAus?
The record holds too few of RustMayhemAus's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 3 hours ago.
Map and rules
Which map does RustMayhemAus run?
A procedural map of size 4,500 from seed 2147483647, generated by the game, is in use on RustMayhemAus. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustMayhemAus?
Nothing in RustMayhemAus's name says how gather works. The cap on groups is 4 players (quad). You get softcore here, Facepunch's lighter mode, where some loot is kept. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does RustMayhemAus run?
The setup is Rust network protocol 2635 and build 168909 on Windows for RustMayhemAus. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustMayhemAus run smoothly?
The last 48 hours saw an average of 57 server fps, with 28 as the lowest. Entities peaked at 118,015, including buildings, deployables and everything else. Memory use peaked at 4,558 MB. Players feel lag when fps is low and the entity count climbs.
Is RustMayhemAus online, and how reliable is it?
RustMayhemAus is up and running at the moment. Judging by the uptime it reports, the last restart was about 5 days 1 hours ago. It was up 68% of the time over the last 7 full days, 114 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is RustMayhemAus located?
No region is published by RustMayhemAus. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.57.135.31:28300.
Getting in
How do I join RustMayhemAus?
To connect directly, open Rust's console with F1 and type client.connect 176.57.135.31:28300; or press Launch Rust on this page and Steam opens Rust and joins for you.