Rust PopulationField survey · Rust servers
Observing 93,847 players 11,851 servers 3,878 with someone on 391 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 6,193habitat unknownfirst seen 13 Sep 2026

UKGD Oldman

Offline 176.57.169.110:28415 checked 3d ago

pvepremium

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 2
Rank
#6,193
top 28%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:33 UTC3d ago 0 – running 1
Sun 18 Oct, 18:11 UTC10d ago 1 held half 6.9 days 0
Fri 2 Oct, 22:46 UTC26d ago 1 halved by day 2 15.8 days 0
Wed 16 Sep, 17:33 UTC42d ago 0 – 16.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does UKGD Oldman rank against other Rust servers?

By player hours over the last seven days, UKGD Oldman places at #6,193, within the top 28% of ranked servers.

How busy is UKGD Oldman?

We have no live count for UKGD Oldman right now. It was last seen 3 days 23 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 2.

Tags

What do the server tags on UKGD Oldman mean?

The game's server browser reads the tags UKGD Oldman publishes: gmvanilla (Game mode): The game mode is vanilla survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^q (Premium): Joining requires Rust's premium status. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include UKGD Oldman?

On Rust Population, UKGD Oldman is filed under these lists: Community servers, field-listed and PvE servers, counted. Look for it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What does wipe day look like on UKGD Oldman?

Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.

What is the wipe schedule on UKGD Oldman?

Irregular times are when UKGD Oldman wipes, which leaves no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 23 hours ago the current world was made.

Settings

Which map does UKGD Oldman run?

The map on UKGD Oldman is procedural, made by the game at size 2,500 from seed 1556747066. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on UKGD Oldman?

No gather rate appears in the name of UKGD Oldman. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. You will find it under Community: it is a community server. Joining requires Rust's premium status. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does UKGD Oldman run?

Rust network protocol 2635 and build 168909 on Windows is what UKGD Oldman uses. Steam updates your game automatically, but you need the same protocol to join.

Is UKGD Oldman online, and how reliable is it?

We last saw UKGD Oldman 3 days 23 hours ago, and it is offline now. It was up 45% of the time over the last 7 full days, 76 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is UKGD Oldman located?

Nothing published by UKGD Oldman states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 176.57.169.110:28415.

Getting in

How do I join UKGD Oldman?

Either enter client.connect 176.57.169.110:28415 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp20
Max players The server has 20 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.