Jerome&Karl
Online 176.57.171.141:28415 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 17:06 UTC21d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:07 UTC FW27d ago | 0 | – | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Jerome&Karl rank against other Rust servers?
The last seven days of player hours place Jerome&Karl at #15,167, within the top 68% of all ranked servers.
How busy is Jerome&Karl?
Of its 50 slots, Jerome&Karl is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Jerome&Karl mean?
What the game's server browser reads from Jerome&Karl is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Jerome&Karl?
Jerome&Karl appears among the Rust Population lists that follow: Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Jerome&Karl?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Jerome&Karl?
Too few wipes are on record for Jerome&Karl to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 21 days 20 hours ago.
Map and rules
Which map does Jerome&Karl run?
A procedural map of size 2,000 from seed 2147483647, generated by the game, is in use on Jerome&Karl. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Jerome&Karl?
Nothing in Jerome&Karl's name says how gather works. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Jerome&Karl run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Jerome&Karl. Your game needs the same protocol to join; Steam takes care of updating it.
Does Jerome&Karl run smoothly?
In the last 48 hours, it averaged 17 server fps, with a low of 4. Entities peaked at 16,853, including buildings, deployables and everything else. Memory use peaked at 1,520 MB. What players experience as lag comes from low fps and a rising entity count.
Is Jerome&Karl online, and how reliable is it?
Right now, Jerome&Karl is online. Judging by the uptime it reports, the last restart was about 6 days 17 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Jerome&Karl located?
No region is published by Jerome&Karl. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 176.57.171.141:28415.
How to join
How do I join Jerome&Karl?
To connect directly, open Rust's console with F1 and type client.connect 176.57.171.141:28415; or press Launch Rust on this page and Steam opens Rust and joins for you.